Search found 7381 matches

by daniel
Thu May 09, 2024 7:20 am
Forum: Plugins
Topic: Link Open3D to Plugin contribution
Replies: 1
Views: 3

Re: Link Open3D to Plugin contribution

Hi,

Ideally, you would add Open3D as a submodule. But it's also acceptable to let developers simply install/compile it on their side and add the necessary CMake options to point to it.
by daniel
Thu May 09, 2024 7:19 am
Forum: Questions
Topic: Crop 1D Cloud from Trace
Replies: 3
Views: 96

Re: Crop 1D Cloud from Trace

Then you could compute the distance between the cloud and the polyline (With 'Tools > Distances > Cloud/Primitive dist.').

Then you can extract the points which are really close to the polyline based on this distance (with 'Edit > Scalar fields > Filter by value').
by daniel
Mon May 06, 2024 5:33 pm
Forum: Questions
Topic: Crop 1D Cloud from Trace
Replies: 3
Views: 96

Re: Crop 1D Cloud from Trace

What do you mean by "ants to finalize the Selection with another point to create a 2D polygon" exactly?

Is it because the trace polyline is not closed maybe?
by daniel
Fri May 03, 2024 5:54 am
Forum: CloudCompare
Topic: Normal Calculation not working as expected.
Replies: 3
Views: 317

Re: Normal Calculation not working as expected.

If there's one (or several), you would see them in the cloud properties. And if there is, then you can probably remove all the other options.
by daniel
Thu May 02, 2024 2:35 pm
Forum: 3DMASC
Topic: Command line classification
Replies: 1
Views: 109

Re: Command line classification

Yes, that's because with the command line you need to explicitly specify how to manage large coordinates.

You should add

Code: Select all

-GLOBAL_SHIFT AUTO
just after

Code: Select all

-O
by daniel
Wed May 01, 2024 3:55 pm
Forum: CloudCompare
Topic: Normal Calculation not working as expected.
Replies: 3
Views: 317

Re: Normal Calculation not working as expected.

Not sure to understand... Does your scan have an associated scan grid (because in this case you don't need to use any of the other options. If not, then you need a radius as large as possible so that enough points are captured in all areas of the cloud (normally the 'Auto' button works quite well to...
by daniel
Wed May 01, 2024 3:50 pm
Forum: Questions
Topic: Cloud Point showing up as a straight line
Replies: 9
Views: 1040

Re: Cloud Point showing up as a straight line

And what the bounding-box looks like once you've loaded the cloud?

There's good chances that Quick Terrain Modeler does manage properly geographic coordinate systems...
by daniel
Wed May 01, 2024 3:49 pm
Forum: Questions
Topic: 3d texture from rgb pointcloud
Replies: 1
Views: 111

Re: 3d texture from rgb pointcloud

Sadly CloudCompare is not able to create (mesh) textures.
by daniel
Sun Apr 28, 2024 8:06 pm
Forum: Questions
Topic: Interpretation of C2M signed distances when the distance between points is great
Replies: 1
Views: 203

Re: Interpretation of C2M signed distances when the distance between points is great

Can you send me these meshes so that I can double check things on my side? (the new version of CC is more robust, so the C2M distances should not have the same issue as before with 'flipped' distances, but I don't see why the reported distances would be much larger than what you expect...). Essentia...
by daniel
Sun Apr 28, 2024 7:51 pm
Forum: Questions
Topic: Cloud Point showing up as a straight line
Replies: 9
Views: 1040

Re: Cloud Point showing up as a straight line

Also, a classical issue is if the points are expressed in a 'geographical' coordinate system with X and Y being angles, and Z being in meters (i.e. with a totally different scale). CC expects all 3 dimensions to be the same. Thank you. How can I check or edit this upon import? You'll see that right...