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viewport generation for animation plugin

Posted: Tue Nov 27, 2018 7:45 am
by matknaak
Hi Daniel,

I have a question about generating viewports for the animation plugin, or more precisely how to better move to the next camera position. If for instance I have a point cloud of a tunnel or cave, it is often critical to move the camera position in very small increment. Until now, I use the mouse weel to move. However, the increments of the mouse are sometimes too large so the next camera position is allready outside the tunnel or cave. Is there a way to adjust the increments set for the mouse weel, or is there other ways to move through the point cloud?
As allways, your help and advice is much appreciated...
cheers

mat

Re: viewport generation for animation plugin

Posted: Fri Jan 25, 2019 9:01 am
by daniel
How, I totally missed that message, sorry!

For the records, you can control that with the "perspective zooming speed" parameter in the "Display options" dialog ("Other Options" tab).