Hi,
I have a mesh with two different textures to use. I need to sample points on the mesh and get the color value related to the each position.
The problem is that each time I sample on the mesh , the position appears to be random even if the mesh and point amount is the same.
Is there a way I can make the sampling not random?
Sample points on mesh with same position
Re: Sample points on mesh with same position
The sampling process is random... You would have to hack the code to always use the same random 'seed' each time the tool is called. If that's a viable solution for you, I could point you to the right part of the code...
Daniel, CloudCompare admin