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| ccSubMesh (ccMesh *parentMesh) |
| | Default constructor.
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| ~ccSubMesh () override=default |
| | Destructor.
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| CC_CLASS_ENUM | getClassID () const override |
| | Returns class ID. More...
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| ccBBox | getOwnBB (bool withGLFeatures=false) override |
| | Returns the entity's own bounding-box (with local/shifted coordinates) More...
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| bool | isSerializable () const override |
| | Returns whether object is serializable of not. More...
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| ccGenericPointCloud * | getAssociatedCloud () const override |
| | Returns the vertices cloud. More...
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| void | refreshBB () override |
| | Forces bounding-box update. More...
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| bool | interpolateNormalsBC (unsigned triIndex, const CCVector3d &w, CCVector3 &N) override |
| | Interpolates normal(s) inside a given triangle. More...
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| bool | interpolateColors (unsigned triIndex, const CCVector3 &P, ccColor::Rgb &color) override |
| | Interpolates RGB colors inside a given triangle. More...
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| bool | interpolateColorsBC (unsigned triIndex, const CCVector3d &w, ccColor::Rgb &color) override |
| | Interpolates RGB colors inside a given triangle. More...
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| bool | interpolateColors (unsigned triIndex, const CCVector3 &P, ccColor::Rgba &color) override |
| | Interpolates RGBA colors inside a given triangle. More...
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| bool | interpolateColorsBC (unsigned triIndex, const CCVector3d &w, ccColor::Rgba &color) override |
| | Interpolates RGBA colors inside a given triangle. More...
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| bool | getColorFromMaterial (unsigned triIndex, const CCVector3 &P, ccColor::Rgba &color, bool interpolateColorIfNoTexture) override |
| | Returns RGB color fom a given triangle material/texture. More...
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| bool | getVertexColorFromMaterial (unsigned triIndex, unsigned char vertIndex, ccColor::Rgba &color, bool returnColorIfNoTexture) override |
| | Returns RGB color of a vertex fom a given triangle material/texture. More...
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| bool | hasMaterials () const override |
| | Returns whether the mesh has materials/textures. More...
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| const ccMaterialSet * | getMaterialSet () const override |
| | Returns associated material set. More...
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| int | getTriangleMtlIndex (unsigned triangleIndex) const override |
| | Returns a given triangle material indexes. More...
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| bool | hasTextures () const override |
| | Returns whether textures are available for this mesh. More...
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| TextureCoordsContainer * | getTexCoordinatesTable () const override |
| | Returns per-triangle texture coordinates array. More...
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| void | getTriangleTexCoordinates (unsigned triIndex, TexCoords2D *&tx1, TexCoords2D *&tx2, TexCoords2D *&tx3) const override |
| | Returns per-triangle texture coordinates (pointer to) More...
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| bool | hasPerTriangleTexCoordIndexes () const override |
| | Returns whether this mesh as per-triangle triplets of tex coords indexes. More...
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| void | getTriangleTexCoordinatesIndexes (unsigned triangleIndex, int &i1, int &i2, int &i3) const override |
| | Returns the triplet of tex coords indexes for a given triangle. More...
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| bool | hasTriNormals () const override |
| | Returns whether the mesh has per-triangle normals. More...
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| void | getTriangleNormalIndexes (unsigned triangleIndex, int &i1, int &i2, int &i3) const override |
| | Returns a triplet of normal indexes for a given triangle (if any) More...
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| bool | getTriangleNormals (unsigned triangleIndex, CCVector3 &Na, CCVector3 &Nb, CCVector3 &Nc) const override |
| | Returns a given triangle normal. More...
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| NormsIndexesTableType * | getTriNormsTable () const override |
| | Returns per-triangle normals shared array. More...
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| unsigned | capacity () const override |
| | Returns max capacity. More...
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| void | setGlobalShift (const CCVector3d &shift) override |
| | Sets shift applied to original coordinates (information storage only) More...
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| void | setGlobalScale (double scale) override |
| | Sets the scale applied to original coordinates (information storage only) More...
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| bool | hasColors () const override |
| | Returns whether colors are enabled or not. More...
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| bool | hasNormals () const override |
| | Returns whether normals are enabled or not. More...
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| bool | hasScalarFields () const override |
| | Returns whether one or more scalar fields are instantiated. More...
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| bool | hasDisplayedScalarField () const override |
| | Returns whether an active scalar field is available or not. More...
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| bool | normalsShown () const override |
| | Returns whether normals are shown or not. More...
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unsigned | size () const override |
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void | forEach (genericTriangleAction action) override |
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void | placeIteratorAtBeginning () override |
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CCCoreLib::GenericTriangle * | _getNextTriangle () override |
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CCCoreLib::GenericTriangle * | _getTriangle (unsigned index) override |
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CCCoreLib::VerticesIndexes * | getNextTriangleVertIndexes () override |
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CCCoreLib::VerticesIndexes * | getTriangleVertIndexes (unsigned triangleIndex) override |
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void | getTriangleVertices (unsigned triangleIndex, CCVector3 &A, CCVector3 &B, CCVector3 &C) const override |
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void | getBoundingBox (CCVector3 &bbMin, CCVector3 &bbMax) override |
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bool | interpolateNormals (unsigned triIndex, const CCVector3 &P, CCVector3 &N) override |
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| unsigned | getTriGlobalIndex (unsigned localIndex) const |
| | Returns global index (i.e. relative to the associated mesh) of a given element. More...
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unsigned | getCurrentTriGlobalIndex () const |
| | Returns the global index of the triangle pointed by the current element.
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void | forwardIterator () |
| | Forwards the local element iterator.
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void | clear (bool releaseMemory) |
| | Clears the mesh.
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| bool | addTriangleIndex (unsigned globalIndex) |
| | Triangle global index insertion mechanism. More...
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| bool | addTriangleIndex (unsigned firstIndex, unsigned lastIndex) |
| | Triangle global index insertion mechanism (range) More...
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| void | setTriangleIndex (unsigned localIndex, unsigned globalIndex) |
| | Sets global index for a given element. More...
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| bool | reserve (size_t n) |
| | Reserves some memory for hosting the triangle references. More...
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| bool | resize (size_t n) |
| | Presets the size of the vector used to store triangle references. More...
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ccMesh * | getAssociatedMesh () |
| | Returns the associated mesh.
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const ccMesh * | getAssociatedMesh () const |
| | Returns the associated mesh (const version)
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| void | setAssociatedMesh (ccMesh *mesh, bool unlinkPreviousOne=true) |
| | Sets the associated mesh. More...
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| ccSubMesh * | createNewSubMeshFromSelection (bool removeSelectedFaces, IndexMap *indexMap=nullptr) |
| | Creates a new sub mesh with the selected vertices only. More...
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| | ccGenericMesh (QString name=QString(), unsigned uniqueID=ccUniqueIDGenerator::InvalidUniqueID) |
| | Default constructor. More...
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| ~ccGenericMesh () override=default |
| | Destructor.
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| void | showNormals (bool state) override |
| | Sets normals visibility. More...
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| bool | isSerializable () const override |
| | Returns whether object is serializable of not. More...
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| virtual ccGenericPointCloud * | getAssociatedCloud () const =0 |
| | Returns the vertices cloud. More...
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| virtual void | refreshBB ()=0 |
| | Forces bounding-box update. More...
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| virtual unsigned | capacity () const =0 |
| | Returns max capacity. More...
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| virtual bool | hasMaterials () const =0 |
| | Returns whether the mesh has materials/textures. More...
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| virtual const ccMaterialSet * | getMaterialSet () const =0 |
| | Returns associated material set. More...
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| virtual int | getTriangleMtlIndex (unsigned triangleIndex) const =0 |
| | Returns a given triangle material indexes. More...
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| virtual bool | hasTextures () const =0 |
| | Returns whether textures are available for this mesh. More...
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| virtual TextureCoordsContainer * | getTexCoordinatesTable () const =0 |
| | Returns per-triangle texture coordinates array. More...
|
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| virtual void | getTriangleTexCoordinates (unsigned triIndex, TexCoords2D *&tx1, TexCoords2D *&tx2, TexCoords2D *&tx3) const =0 |
| | Returns per-triangle texture coordinates (pointer to) More...
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| virtual bool | hasPerTriangleTexCoordIndexes () const =0 |
| | Returns whether this mesh as per-triangle triplets of tex coords indexes. More...
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| virtual void | getTriangleTexCoordinatesIndexes (unsigned triangleIndex, int &i1, int &i2, int &i3) const =0 |
| | Returns the triplet of tex coords indexes for a given triangle. More...
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| virtual bool | hasTriNormals () const =0 |
| | Returns whether the mesh has per-triangle normals. More...
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| virtual void | getTriangleNormalIndexes (unsigned triangleIndex, int &i1, int &i2, int &i3) const =0 |
| | Returns a triplet of normal indexes for a given triangle (if any) More...
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| virtual bool | getTriangleNormals (unsigned triangleIndex, CCVector3 &Na, CCVector3 &Nb, CCVector3 &Nc) const =0 |
| | Returns a given triangle normal. More...
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| virtual NormsIndexesTableType * | getTriNormsTable () const =0 |
| | Returns per-triangle normals shared array. More...
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| virtual void | computeInterpolationWeights (unsigned triIndex, const CCVector3 &P, CCVector3d &weights) const |
| | Returns the (barycentric) interpolation weights for a given triangle. More...
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| virtual bool | interpolateNormalsBC (unsigned triIndex, const CCVector3d &w, CCVector3 &N)=0 |
| | Interpolates normal(s) inside a given triangle. More...
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| virtual bool | interpolateColors (unsigned triIndex, const CCVector3 &P, ccColor::Rgb &color)=0 |
| | Interpolates RGB colors inside a given triangle. More...
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| virtual bool | interpolateColorsBC (unsigned triIndex, const CCVector3d &w, ccColor::Rgb &color)=0 |
| | Interpolates RGB colors inside a given triangle. More...
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| virtual bool | interpolateColors (unsigned triIndex, const CCVector3 &P, ccColor::Rgba &color)=0 |
| | Interpolates RGBA colors inside a given triangle. More...
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| virtual bool | interpolateColorsBC (unsigned triIndex, const CCVector3d &w, ccColor::Rgba &color)=0 |
| | Interpolates RGBA colors inside a given triangle. More...
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| virtual bool | getColorFromMaterial (unsigned triIndex, const CCVector3 &P, ccColor::Rgba &color, bool interpolateColorIfNoTexture)=0 |
| | Returns RGB color fom a given triangle material/texture. More...
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| virtual bool | getVertexColorFromMaterial (unsigned triIndex, unsigned char vertIndex, ccColor::Rgba &color, bool returnColorIfNoTexture)=0 |
| | Returns RGB color of a vertex fom a given triangle material/texture. More...
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virtual bool | isShownAsWire () const |
| | Returns whether the mesh is displayed as wired or with plain facets.
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virtual void | showWired (bool state) |
| | Sets whether mesh should be displayed as a wire or with plain facets.
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virtual bool | triNormsShown () const |
| | Returns whether per-triangle normals are shown or not.
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virtual void | showTriNorms (bool state) |
| | Sets whether to show or not per-triangle normals.
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virtual bool | materialsShown () const |
| | Sets whether textures/material should be displayed or not.
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virtual void | showMaterials (bool state) |
| | Sets whether textures should be displayed or not.
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virtual bool | stipplingEnabled () const |
| | Returns whether polygon stippling is enabled or not.
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void | enableStippling (bool state) |
| | Enables polygon stippling.
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ccPointCloud * | samplePoints (bool densityBased, double samplingParameter, bool withNormals, bool withRGB, bool withTexture, CCCoreLib::GenericProgressCallback *pDlg=nullptr) |
| | Samples points on a mesh.
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| void | importParametersFrom (const ccGenericMesh *mesh) |
| | Imports the parameters from another mesh. More...
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| virtual bool | trianglePicking (const CCVector2d &clickPos, const ccGLCameraParameters &camera, int &nearestTriIndex, double &nearestSquareDist, CCVector3d &nearestPoint, CCVector3d *barycentricCoords=nullptr) const |
| | Brute force triangle picking. More...
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virtual bool | trianglePicking (unsigned triIndex, const CCVector2d &clickPos, const ccGLCameraParameters &camera, CCVector3d &point, CCVector3d *barycentricCoords=nullptr) const |
| | Triangle picking (single triangle)
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bool | computePointPosition (unsigned triIndex, const CCVector2d &uv, CCVector3 &P, bool warningIfOutside=true) const |
| | Computes the point that corresponds to the given uv (barycentric) coordinates.
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| void | setGlobalShift (const CCVector3d &shift) override |
| | Sets shift applied to original coordinates (information storage only) More...
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| void | setGlobalScale (double scale) override |
| | Sets the scale applied to original coordinates (information storage only) More...
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| const CCVector3d & | getGlobalShift () const override |
| | Returns the shift applied to original coordinates. More...
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| double | getGlobalScale () const override |
| | Returns the scale applied to original coordinates. More...
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bool | normalsAvailable () const override |
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| | ccShiftedObject (QString name=QString(), unsigned uniqueID=ccUniqueIDGenerator::InvalidUniqueID) |
| | Default constructor. More...
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| | ccShiftedObject (const ccShiftedObject &s)=default |
| | Copy constructor. More...
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| void | copyGlobalShiftAndScale (const ccShiftedObject &s) |
| | Copies the Global Shift and Scale from another entity. More...
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| virtual void | setGlobalShift (double x, double y, double z) |
| | Sets shift applied to original coordinates (information storage only) More...
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| virtual void | setGlobalShift (const CCVector3d &shift) |
| | Sets shift applied to original coordinates (information storage only) More...
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| virtual const CCVector3d & | getGlobalShift () const |
| | Returns the shift applied to original coordinates. More...
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| virtual void | setGlobalScale (double scale) |
| | Sets the scale applied to original coordinates (information storage only) More...
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| virtual double | getGlobalScale () const |
| | Returns the scale applied to original coordinates. More...
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bool | isShifted () const |
| | Returns whether the cloud is shifted or not.
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template<typename T > |
| CCVector3d | toGlobal3d (const Vector3Tpl< T > &Plocal) const |
| | Returns the point back-projected into the original coordinates system.
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template<typename T > |
| CCVector3d | toLocal3d (const Vector3Tpl< T > &Pglobal) const |
| | Returns the point projected into the local (shifted) coordinates system.
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template<typename T > |
| CCVector3 | toLocal3pc (const Vector3Tpl< T > &Pglobal) const |
| | Returns the point projected into the local (shifted) coordinates system.
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| bool | getOwnGlobalBB (CCVector3d &minCorner, CCVector3d &maxCorner) override |
| | Returns the entity's own global bounding-box (with global/non-shifted coordinates - if relevant) More...
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| GlobalBoundingBox | getOwnGlobalBB (bool withGLFeatures=false) override |
| | Returns the entity's own global bounding-box (with global/non-shifted coordinates - if relevant) More...
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| | ccHObject (const QString &name=QString(), unsigned uniqueID=ccUniqueIDGenerator::InvalidUniqueID) |
| | Default constructor. More...
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| ccHObject (const ccHObject &object) |
| | Copy constructor.
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| ~ccHObject () override |
| | Default destructor.
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| CC_CLASS_ENUM | getClassID () const override |
| | Returns class ID. More...
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bool | isGroup () const |
| | Returns whether the instance is a group.
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| ccHObject * | getParent () const |
| | Returns parent object. More...
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| virtual QIcon | getIcon () const |
| | Returns the icon associated to this entity. More...
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| void | addDependency (ccHObject *otherObject, int flags, bool additive=true) |
| | Adds a new dependence (additive or not) More...
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| int | getDependencyFlagsWith (const ccHObject *otherObject) const |
| | Returns the dependency flags with a given object. More...
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| void | removeDependencyWith (ccHObject *otherObject) |
| | Removes any dependency flags with a given object. More...
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| void | removeDependencyFlag (ccHObject *otherObject, DEPENDENCY_FLAGS flag) |
| | Removes a given dependency flag. More...
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| virtual bool | addChild (ccHObject *child, int dependencyFlags=DP_PARENT_OF_OTHER, int insertIndex=-1) |
| | Adds a child. More...
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| unsigned | getChildrenNumber () const |
| | Returns the number of children. More...
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| unsigned int | getChildCountRecursive () const |
| | Returns the total number of children under this object recursively. More...
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| ccHObject * | getChild (unsigned childPos) const |
| | Returns the ith child. More...
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| ccHObject * | find (unsigned uniqueID) const |
| | Finds an entity in this object hierarchy. More...
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| unsigned | filterChildren (Container &filteredChildren, bool recursive=false, CC_CLASS_ENUM filter=CC_TYPES::OBJECT, bool strict=false, ccGenericGLDisplay *inDisplay=nullptr) const |
| | Collects the children corresponding to a certain pattern. More...
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| void | detachChild (ccHObject *child) |
| | Detaches a specific child. More...
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| void | detachAllChildren () |
| | Removes a specific child. More...
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void | removeChild (ccHObject *child) |
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| void | removeChild (int pos) |
| | Removes a specific child given its index. More...
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void | removeAllChildren () |
| | Removes all children.
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int | getChildIndex (const ccHObject *aChild) const |
| | Returns child index.
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void | swapChildren (unsigned firstChildIndex, unsigned secondChildIndex) |
| | Swaps two children.
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int | getIndex () const |
| | Returns index relatively to its parent or -1 if no parent.
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void | transferChild (ccHObject *child, ccHObject &newParent) |
| | Transfer a given child to another parent.
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void | transferChildren (ccHObject &newParent, bool forceFatherDependent=false) |
| | Transfer all children to another parent.
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ccHObject * | getFirstChild () const |
| | Shortcut: returns first child.
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ccHObject * | getLastChild () const |
| | Shortcut: returns last child.
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bool | isAncestorOf (const ccHObject *anObject) const |
| | Returns true if the current object is an ancestor of the specified one.
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| virtual ccBBox | getOwnBB (bool withGLFeatures=false) |
| | Returns the entity's own bounding-box (with local/shifted coordinates) More...
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| virtual ccBBox | getBB_recursive (bool withGLFeatures=false, bool onlyEnabledChildren=true) |
| | Returns the local bounding-box of this entity and it's children. More...
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| virtual GlobalBoundingBox | getOwnGlobalBB (bool withGLFeatures=false) |
| | Returns the entity's own global bounding-box (with global/non-shifted coordinates - if relevant) More...
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| virtual bool | getOwnGlobalBB (CCVector3d &minCorner, CCVector3d &maxCorner) |
| | Returns the entity's own global bounding-box (with global/non-shifted coordinates - if relevant) More...
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| virtual GlobalBoundingBox | getGlobalBB_recursive (bool withGLFeatures=false, bool onlyEnabledChildren=true) |
| | Returns the global bounding-box of this entity and it's children. More...
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| virtual ccBBox | getDisplayBB_recursive (bool relative, const ccGenericGLDisplay *display=nullptr) |
| | Returns the bounding-box of this entity and it's children WHEN DISPLAYED. More...
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| virtual ccBBox | getOwnFitBB (ccGLMatrix &trans) |
| | Returns best-fit bounding-box (if available) More...
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| virtual void | drawBB (CC_DRAW_CONTEXT &context, const ccColor::Rgb &col) |
| | Draws the entity (and its children) bounding-box. More...
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| void | draw (CC_DRAW_CONTEXT &context) override |
| | Draws entity and its children. More...
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| bool | getAbsoluteGLTransformation (ccGLMatrix &trans) const |
| | Returns the absolute transformation (i.e. the actual displayed GL transformation) of an entity. More...
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virtual bool | isDisplayed () const |
| | Returns whether the object is actually displayed (visible) or not.
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virtual bool | isDisplayedIn (const ccGenericGLDisplay *display) const |
| | Returns whether the object is actually displayed (visible) in a given display or not.
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virtual bool | isBranchEnabled () const |
| | Returns whether the object and all its ancestors are enabled.
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| ccHObject_recursive_call1 (setSelected, bool, setSelected_recursive) ccHObject_recursive_call1(setDisplay |
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ccGenericGLDisplay setDisplay_recursive | ccHObject_recursive_call1 (removeFromDisplay, ccGenericGLDisplay *, removeFromDisplay_recursive) ccHObject_recursive_call0(prepareDisplayForRefresh |
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ccGenericGLDisplay setDisplay_recursive prepareDisplayForRefresh_recursive | ccHObject_recursive_call1 (refreshDisplay, bool, refreshDisplay_recursive) ccHObject_recursive_call0(resetGLTransformationHistory |
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ccGenericGLDisplay setDisplay_recursive prepareDisplayForRefresh_recursive resetGLTransformationHistory_recursive | ccHObject_recursive_call0 (toggleActivation, toggleActivation_recursive) ccHObject_recursive_call0(toggleVisibility |
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ccGenericGLDisplay setDisplay_recursive prepareDisplayForRefresh_recursive resetGLTransformationHistory_recursive toggleVisibility_recursive | ccHObject_recursive_call0 (toggleColors, toggleColors_recursive) ccHObject_recursive_call0(toggleNormals |
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ccGenericGLDisplay setDisplay_recursive prepareDisplayForRefresh_recursive resetGLTransformationHistory_recursive toggleVisibility_recursive toggleNormals_recursive | ccHObject_recursive_call0 (toggleSF, toggleSF_recursive) ccHObject_recursive_call0(toggleShowName |
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ccGenericGLDisplay setDisplay_recursive prepareDisplayForRefresh_recursive resetGLTransformationHistory_recursive toggleVisibility_recursive toggleNormals_recursive toggleShowName_recursive | ccHObject_recursive_call0 (toggleMaterials, toggleMaterials_recursive) inline virtual void transferDisplay(ccGenericGLDisplay *oldDisplay |
| | Transfers the entity from one display to the other.
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| void | applyGLTransformation_recursive (const ccGLMatrix *trans=nullptr) |
| | Applies the active OpenGL transformation to the entity (recursive) More...
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virtual void | notifyGeometryUpdate () |
| | Notifies all dependent entities that the geometry of this entity has changed.
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| bool | isSerializable () const override |
| | Returns whether object is serializable of not. More...
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| bool | toFile (QFile &out) const override |
| | Saves data to binary stream. More...
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| bool | fromFile (QFile &in, short dataVersion, int flags, LoadedIDMap &oldToNewIDMap) override |
| | Loads data from binary stream. More...
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| bool | fromFileNoChildren (QFile &in, short dataVersion, int flags, LoadedIDMap &oldToNewIDMap) |
| | Custom version of ccSerializableObject::fromFile. More...
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| virtual bool | isShareable () const |
| | Returns whether object is shareable or not. More...
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| virtual void | setSelectionBehavior (SelectionBehavior mode) |
| | Sets selection behavior (when displayed) More...
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virtual SelectionBehavior | getSelectionBehavior () const |
| | Returns selection behavior.
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| virtual unsigned | getUniqueIDForDisplay () const |
| | Returns object unique ID used for display. More...
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| virtual const ccGLMatrix & | getGLTransformationHistory () const |
| | Returns the transformation 'history' matrix. More...
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virtual void | setGLTransformationHistory (const ccGLMatrix &mat) |
| | Sets the transformation 'history' matrix (handle with care!)
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virtual void | resetGLTransformationHistory () |
| | Resets the transformation 'history' matrix.
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| bool | pushDisplayState () override |
| | Pushes the current display state (overridden) More...
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| void | popDisplayState (bool apply=true) override |
| | Pops the last pushed display state (overridden) More...
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| | ccObject (const QString &name=QString(), unsigned uniqueID=ccUniqueIDGenerator::InvalidUniqueID) |
| | Default constructor. More...
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| ccObject (const ccObject &object) |
| | Copy constructor.
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| virtual CC_CLASS_ENUM | getClassID () const =0 |
| | Returns class ID. More...
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| virtual QString | getName () const |
| | Returns object name. More...
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virtual void | setName (const QString &name) |
| | Sets object name.
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virtual unsigned | getUniqueID () const |
| | Returns object unique ID.
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| virtual void | setUniqueID (unsigned ID) |
| | Changes unique ID. More...
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| virtual bool | isEnabled () const |
| | Returns whether the object is enabled or not. More...
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| virtual void | setEnabled (bool state) |
| | Sets the "enabled" property. More...
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virtual void | toggleActivation () |
| | Toggles the "enabled" property.
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| virtual bool | isLocked () const |
| | Returns whether the object is locked or not. More...
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| virtual void | setLocked (bool state) |
| | Sets the "enabled" property. More...
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bool | isLeaf () const |
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bool | isCustom () const |
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bool | isHierarchy () const |
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bool | isKindOf (CC_CLASS_ENUM type) const |
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bool | isA (CC_CLASS_ENUM type) const |
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| QVariant | getMetaData (const QString &key) const |
| | Returns a given associated meta data. More...
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| bool | removeMetaData (const QString &key) |
| | Removes a given associated meta-data. More...
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| void | setMetaData (const QString &key, const QVariant &data) |
| | Sets a meta-data element. More...
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| void | setMetaData (const QVariantMap &dataset, bool overwrite=false) |
| | Sets several meta-data elements at a time. More...
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| bool | hasMetaData (const QString &key) const |
| | Returns whether a meta-data element with the given key exists or not. More...
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const QVariantMap & | metaData () const |
| | Returns meta-data map (const only)
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virtual | ~ccSerializableObject ()=default |
| | Destructor.
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| virtual bool | isSerializable () const |
| | Returns whether object is serializable of not. More...
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| virtual bool | toFile (QFile &out) const |
| | Saves data to binary stream. More...
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| virtual bool | fromFile (QFile &in, short dataVersion, int flags, LoadedIDMap &oldToNewIDMap) |
| | Loads data from binary stream. More...
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| ccDrawableObject () |
| | Default constructor.
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| ccDrawableObject (const ccDrawableObject &object) |
| | Copy constructor.
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| virtual void | draw (CC_DRAW_CONTEXT &context)=0 |
| | Draws entity and its children. More...
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virtual bool | isVisible () const |
| | Returns whether entity is visible or not.
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virtual void | setVisible (bool state) |
| | Sets entity visibility.
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virtual void | toggleVisibility () |
| | Toggles visibility.
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virtual bool | isVisibilityLocked () const |
| | Returns whether visibility is locked or not.
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| virtual void | lockVisibility (bool state) |
| | Locks/unlocks visibility. More...
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virtual bool | isSelected () const |
| | Returns whether entity is selected or not.
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virtual void | setSelected (bool state) |
| | Selects/unselects entity.
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| virtual void | getDrawingParameters (glDrawParams ¶ms) const |
| | Returns main OpenGL parameters for this entity. More...
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| virtual bool | hasColors () const |
| | Returns whether colors are enabled or not. More...
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virtual bool | colorsShown () const |
| | Returns whether colors are shown or not.
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virtual void | showColors (bool state) |
| | Sets colors visibility.
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virtual void | toggleColors () |
| | Toggles colors display state.
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| virtual bool | hasNormals () const |
| | Returns whether normals are enabled or not. More...
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| virtual bool | normalsShown () const |
| | Returns whether normals are shown or not. More...
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| virtual void | showNormals (bool state) |
| | Sets normals visibility. More...
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virtual void | toggleNormals () |
| | Toggles normals display state.
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| virtual bool | hasDisplayedScalarField () const |
| | Returns whether an active scalar field is available or not. More...
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| virtual bool | hasScalarFields () const |
| | Returns whether one or more scalar fields are instantiated. More...
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virtual void | showSF (bool state) |
| | Sets active scalarfield visibility.
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virtual void | toggleSF () |
| | Toggles SF display state.
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virtual bool | sfShown () const |
| | Returns whether active scalar field is visible.
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| virtual void | toggleMaterials () |
| | Toggles material display state. More...
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virtual void | showNameIn3D (bool state) |
| | Sets whether name should be displayed in 3D or not.
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virtual bool | nameShownIn3D () const |
| | Returns whether name is displayed in 3D or not.
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virtual void | toggleShowName () |
| | Toggles name in 3D display state.
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| virtual bool | isColorOverridden () const |
| | Returns whether colors are currently overridden by a temporary (unique) color. More...
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virtual const ccColor::Rgba & | getTempColor () const |
| | Returns current temporary (unique) color.
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| virtual void | setTempColor (const ccColor::Rgba &col, bool autoActivate=true) |
| | Sets current temporary (unique) More...
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| virtual void | setTempColor (const ccColor::Rgb &col, bool autoActivate=true) |
| | Sets current temporary (unique) More...
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virtual void | enableTempColor (bool state) |
| | Set temporary color activation state.
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virtual void | removeFromDisplay (const ccGenericGLDisplay *win) |
| | Unlinks entity from a GL display (only if it belongs to it of course)
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virtual void | setDisplay (ccGenericGLDisplay *win) |
| | Sets associated GL display.
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virtual ccGenericGLDisplay * | getDisplay () const |
| | Returns associated GL display.
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virtual void | redrawDisplay () |
| | Redraws associated GL display.
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| virtual void | prepareDisplayForRefresh () |
| | Sets associated GL display 'refreshable' before global refresh. More...
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| virtual void | refreshDisplay (bool only2D=false) |
| | Refreshes associated GL display. More...
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| virtual void | setGLTransformation (const ccGLMatrix &trans) |
| | Associates entity with a GL transformation (rotation + translation) More...
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| virtual void | enableGLTransformation (bool state) |
| | Enables/disables associated GL transformation. More...
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virtual bool | isGLTransEnabled () const |
| | Returns whether a GL transformation is enabled or not.
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| virtual const ccGLMatrix & | getGLTransformation () const |
| | Returns associated GL transformation. More...
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| virtual void | resetGLTransformation () |
| | Resets associated GL transformation. More...
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| virtual void | rotateGL (const ccGLMatrix &rotMat) |
| | Multiplies (left) current GL transformation by a rotation matrix. More...
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| virtual void | translateGL (const CCVector3 &trans) |
| | Translates current GL transformation by a rotation matrix. More...
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virtual void | removeAllClipPlanes () |
| | Removes all clipping planes (if any)
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| virtual bool | addClipPlanes (const ccClipPlane &plane) |
| | Registers a new clipping plane. More...
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| virtual void | toggleClipPlanes (CC_DRAW_CONTEXT &context, bool enable) |
| | Enables or disables clipping planes (OpenGL) More...
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| virtual bool | pushDisplayState () |
| | Pushes the current display state. More...
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| virtual void | popDisplayState (bool apply=true) |
| | Pops the last pushed display state. More...
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virtual void | applyDisplayState (const DisplayState &state) |
| | Applies a display state.
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